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Sam Wood
Game Artist
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Sam Wood
Game Artist
Melbourne, Australia
swoodartist@gmail.com
Summary
I love what I do.
Skills
UV Mapping
Shaders
Digital Sculpting
Environment Modeling
Hard Surface Modeling
Prop Modeling
Texturing
Game Development
Physically Based Rendering
Concept Design
Texture Baking
3D Modeling
Software proficiency
Maya
Fusion 360
Photoshop
Megascans
Substance 3D Designer
Substance 3D Painter
UVLayout
Marmoset Toolbag
Unreal Engine
Productions
Video Game
Drone Legion
Year
2017
Role
Lead Artist
Company
Dark Shadow Studio
Experience
Lead Artist at Dark Shadow Studio
Melbourne, Australia
August 2016 - Present
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